Patent · US Expired

Systems and methods for simulating game state changes responsive to an interrupt condition

US6733383B2 · kind B2 · utility

16Cited by
8References
28Claims
0Family size

Assignee

Inventors

Key dates

Filing dateMay 17, 2002
Grant dateMay 11, 2004
Priority date
Expiry dateMay 17, 2022

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2300/8017
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

A simulation module simulates events that may occur during a cautionary period based on, e.g., current relative position of vehicles, vehicle and driver attributes and current game statistics for vehicles, and compiles new statistics and attributes that are used in the resumed race. A full race simulation option and a partial race simulation option are also provided. For example, in a season mode, the simulation module simulates events that may occur during a race and compiles statistics that can be used later, e.g., in a later race, for season standings, etc. A complete race may be simulated, or a partial race may be simulated, for example, if a user desires to terminate a race before it is finished, using the compiled statistics, and a new set of statistics compiled to track the simulated race events. Real world statistics are imported and used in some aspects. For example, real world standings, performance statistics and attribute information are stored in a database and are used as a basis for AI-controlled vehicle performance and AI-generated simulation results.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.