Method and apparatus for interleaved processing of direct and indirect texture coordinates in a graphics system
US7002591B1 · kind B1 · utility
Assignee
Inventors
Key dates
| Filing date | Nov 28, 2000 |
| Grant date | Feb 21, 2006 |
| Priority date | — |
| Expiry date | Jul 7, 2022 |
Classification
- Technology area (CPC G)Physics
- CPC primaryG06T15/005
- WIPO fieldComputer technology
- WIPO sectorElectrical engineering
Abstract
A graphics system including a custom graphics and audio processor produces exciting 2D and 3D graphics and surround sound. The system includes a graphics and audio processor including a 3D graphics pipeline and an audio digital signal processor. The graphics pipeline renders and prepares images for display at least in part in response to polygon vertex attribute data and texel color data stored as a texture images in an associated memory. An efficient texturing pipeline arrangement achieves a relatively low chip-footprint by utilizing a single texture coordinate/data processing unit that interleaves the processing of logical direct and indirect texture coordinate data and a texture lookup data feedback path for “recirculating” indirect texture lookup data retrieved from a single texture retrieval unit back to the texture coordinate/data processing unit. Versatile indirect texture referencing is achieved by using the same texture coordinate/data processing unit to transform the recirculated texture lookup data into offsets that may be added to the texture coordinates of a direct texture lookup. A generalized indirect texture API function is provided that supports defining at least f…
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.