Methods and system for general skinning via hardware accelerators
US7057619B2 · kind B2 · utility
Assignee
Inventors
Key dates
| Filing date | Nov 4, 2004 |
| Grant date | Jun 6, 2006 |
| Priority date | — |
| Expiry date | Dec 10, 2024 |
Classification
- Technology area (CPC G)Physics
- CPC primaryG06T13/40
- WIPO fieldComputer technology
- WIPO sectorElectrical engineering
Abstract
Complex computer graphics forms and motions can be constructed either by hand or with motion or geometry capture technologies, once they are created, they are difficult to modify, particularly at runtime. Interpolation provides a way to leverage artist-generated source material. Methodologies for efficient runtime interpolation between multiple forms or multiple motion segments enables computers to perform more realistic animation in real-time. Shape interpolation is applied to predefined figures to create smoothly skinned figures that deform in natural ways. Predefined figures are selected using a search technique that reduces the amount of interpolation required to produce real-time animation.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.