Patent · US Expired

Efficient hardware A-buffer using three-dimensional allocation of fragment memory

US7336283B2 · kind B2 · utility

18Cited by
3References
14Claims
0Family size

Assignee

Inventors

Key dates

Filing dateOct 24, 2002
Grant dateFeb 26, 2008
Priority date
Expiry dateNov 4, 2024

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG09G5/39
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

A method and apparatus for arranging fragments in a graphics memory. Each pixel of a display has a corresponding list of fragments in the graphics memory. Each fragment describes a three-dimensional surface at a plurality of sample points associated with the pixel. A predetermined number of fragments are statically allocated to each pixel. Additional space for fragment data is dynamically allocated and deallocated. Each dynamically allocated unit of memory contains fragment data for a plurality of pixels. Fragment data are arranged to exploit modem DRAM capabilities by increasing locality of reference within a single DRAM page, by putting other fragments likely to be referenced soon in pages that belong to non-conflicting banks, and by maintaining bookkeeping structures that allow the relevant DRAM precharge and row activate operations to be scheduled far in advance of access to fragment data.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.