Linking texture headers and texture samplers
US7948495B1 · kind B1 · utility
Assignee
Inventors
Key dates
| Filing date | Feb 2, 2006 |
| Grant date | May 24, 2011 |
| Priority date | — |
| Expiry date | Nov 4, 2027 |
Classification
- Technology area (CPC G)Physics
- CPC primaryG06T1/00
- WIPO fieldComputer technology
- WIPO sectorElectrical engineering
Abstract
Systems and methods used for binding texture state stored in independent structures may be used by more than one graphics applications programming interface (API). A texture header portion of the texture state defines texture data characteristics and is stored in a first structure. A texture sampler portion of the texture state specifies texture processing attributes and is stored in a second structure. A single unified structure is emulated for use by APIs that store the texture state in a single structure. Therefore, a graphics processor may support more than one graphics API for processing texture data.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.