Methods and systems for processing a geometry shader program developed in a high-level shading language
US7958498B1 · kind B1 · utility
Assignee
Inventors
Key dates
| Filing date | Nov 30, 2006 |
| Grant date | Jun 7, 2011 |
| Priority date | — |
| Expiry date | Mar 5, 2030 |
Classification
- Technology area (CPC G)Physics
- CPC primaryG06F8/4435
- WIPO fieldComputer technology
- WIPO sectorElectrical engineering
Abstract
Methods and systems for processing a geometry shader program developed in a high-level shading language are disclosed. Specifically, in one embodiment, after having received the geometry shader program configured to be executed by a first processing unit in a programmable execution environment, the high-level shading language instructions of the geometry shader program is converted into low-level programming language instructions. The low-level programming language instructions are then linked with the low-level programming language instructions of a domain-specific shader program, which is configured to be executed by a second processing unit also residing in the programmable execution environment. The linked instructions of the geometry shader program are directed to the first processing unit, and the linked instructions of the domain-specific shader program are directed to the second processing unit.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.