Christopher T. Dodd
8Patents
6h-index
6Co-inventors
48Inventor score
Filing activity: Jul 2, 2004 → Sep 10, 2010
Most-cited inventions
| Patent | Title | Area | Cited by | Status |
|---|---|---|---|---|
| US8044951B1 | Integer-based functionality in a graphics shading language | Physics | 58 | Active |
| US7426724B2 | Optimized chaining of vertex and fragment programs | Physics | 45 | Active |
| US8171461B1 | Primitive program compilation for flat attributes with provoking vertex independence | Physics | 23 | Active |
| US7746347B1 | Methods and systems for processing a geometry shader program developed in a high-level shading language | Physics | 22 | Active |
| US8006236B1 | System and method for compiling high-level primitive programs into primitive program micro-code | Physics | 11 | Active |
| US7958498B1 | Methods and systems for processing a geometry shader program developed in a high-level shading language | Physics | 8 | Active |
| US7825933B1 | Managing primitive program vertex attributes as per-attribute arrays | Physics | 5 | Active |
| US9024946B2 | Tessellation shader inter-thread coordination | Physics | 0 | Active |
Source: USPTO / EPO open patent data. Inventor disambiguation is heuristic; counts are objective bibliographic measures.