Patent · US Active

Hybrid platform for video games

US8073909B2 · kind B2 · utility

0Cited by
0References
30Claims
0Family size

Assignee

Inventor

Key dates

Filing dateNov 4, 2008
Grant dateDec 6, 2011
Priority date
Expiry dateMar 3, 2030

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2300/203
  • WIPO fieldAudio-visual technology
  • WIPO sectorElectrical engineering

Abstract

Techniques for providing a hybrid platform for video games are disclosed. To enjoy the video and audio quality a TV could provide, all game actions with a video game are provided via a TV. However, the video game itself is running on a generic personal computer (PC). In one embodiment, a game hub is provided to receive from a game controller various game actions by a game player with the video game. The game hub provides an (wired or wireless) interface for transferring signals representing the game actions to the PC, in return the PC provides an uncompressed digital stream to the TV for display.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.