Pixel shader program thread assembly
US8081184B1 · kind B1 · utility
Assignee
Inventor
Key dates
| Filing date | May 5, 2006 |
| Grant date | Dec 20, 2011 |
| Priority date | — |
| Expiry date | Aug 7, 2027 |
Classification
- Technology area (CPC G)Physics
- CPC primaryG06T15/005
- WIPO fieldComputer technology
- WIPO sectorElectrical engineering
Abstract
Systems and methods for assembling pixel shader program threads for execution based on resource limitations of a multithreaded processor may improve processing throughput. Pixels to be processed by the pixel shader program are assembled into a launch group for processing by the multithreaded processor as multiple shader program threads. The pixels are assembled based on parameter storage resource limitations of the multithreaded processor so that common parameters shared by multiple pixels are not stored separately for each pixel. Therefore, the limited parameter storage resources are efficiently used, allowing more shader program threads to execute simultaneously.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.