Patent · US Active

Shader processing systems and methods

US8174534B2 · kind B2 · utility

15Cited by
12References
13Claims
0Family size

Assignee

Inventor

Key dates

Filing dateDec 6, 2007
Grant dateMay 8, 2012
Priority date
Expiry dateMar 7, 2031

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06T15/04
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

Various embodiments of shader processing systems and methods are disclosed. One method embodiment, among others, comprises a dependent texture read method executed using a multi-threaded, parallel computational core of a graphics processing unit (GPU). Such a method includes generating a dependent texture read request at logic configured to perform shader computations corresponding to a first thread, and sending shader-calculated, texture-sampling related parameters corresponding to the first thread to a texture pipeline while retaining at the logic all other shader processing related information corresponding to the first thread.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.