Method and apparatus for simulating games involving a ball
US8192285B2 · kind B2 · utility
Assignee
Inventors
Key dates
| Filing date | Feb 9, 2009 |
| Grant date | Jun 5, 2012 |
| Priority date | — |
| Expiry date | Nov 18, 2030 |
Classification
- Technology area (CPC A)Human Necessities
- CPC primaryA63F2300/8011
- WIPO fieldFurniture, games
- WIPO sectorOther fields
Abstract
A sports video game having a new and improved user interface that substantially increases the potential realism of the game uses a handheld controller that is able to sense its own position, orientation and/or motion and is affixed to a ball. The ball can be a model of a football that is provided with a depression that snugly accepts and retains the handheld controller. The handheld controller may sense motion, position and/or orientation of the ball and provide wireless inputs to a video game system. The video game system may process such inputs to provide a simulated sports action game play on a video display.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.