Patent · US Active

Game mechanics for gifting

US8210940B2 · kind B2 · utility

7Cited by
3References
21Claims
0Family size

Assignee

Inventors

Key dates

Filing dateSep 26, 2011
Grant dateJul 3, 2012
Priority date
Expiry dateSep 26, 2031

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2300/575
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

The Apparatuses, Methods, and Systems For Game Mechanics For Gifting (“GGM”) transform social graph, interactions, behavior and characteristics data inputs via various GGM components to create optimal gift-giving dynamics. In one embodiment, the GGM may receive a request to provide a gaming resource to a user. In response to the request, the GGM may aggregate and analyze interaction data to identify a provider with prior interactions with the user. The GGM may in turn request the provider for a gaming resource. The GGM may receive an indication to provide a gaming resource to the user in response to the request and may facilitate providing of a gaming resource to the user. The GGM may identify this indication as an instance of interaction and may update the user interaction data accordingly.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.