Patent · US Active

System and method for multi-stream video compression

US8366552B2 · kind B2 · utility

32Cited by
156References
49Claims
0Family size

Assignee

Inventors

Key dates

Filing dateAug 7, 2009
Grant dateFeb 5, 2013
Priority date
Expiry dateJun 25, 2031

Classification

  • Technology area (CPC H)Electricity
  • CPC primaryH04N7/106
  • WIPO fieldAudio-visual technology
  • WIPO sectorElectrical engineering

Abstract

A computer-implemented system and method are described for online gaming. For example, a system according to one embodiment comprises: a video game server receiving user inputs related to an online video game and responsively executing program code of the video game to render a sequence of video images; a first stream encoder to compress the sequence of video images and generate a live video stream during a live gaming session with a user of a client device, the first stream encoder receiving channel feedback signals from the client device and responsively adapting compression of the sequence of video images based on the channel feedback signals, the first stream encoder continually transmitting the live video stream to the client device during the live gaming session with the user; a second stream encoder to compress the sequence of video images at a specified video quality and/or compression ratio unrelated to the channel feedback signal during the live gaming session with the user, thereby generating a High Quality (HQ) video stream, the HQ video stream having a relatively higher video quality and/or lower compression ratio than the live video stream; and a storage device for st…

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.