Shader program headers
US8786618B2 · kind B2 · utility
Assignee
Inventors
Key dates
| Filing date | Oct 6, 2010 |
| Grant date | Jul 22, 2014 |
| Priority date | — |
| Expiry date | Oct 2, 2031 |
Classification
- Technology area (CPC G)Physics
- CPC primaryG06T15/005
- WIPO fieldComputer technology
- WIPO sectorElectrical engineering
Abstract
One embodiment of the present invention sets forth a technique for configuring a graphics processing pipeline (GPP) to process data according to one or more shader programs. The method includes receiving a plurality of pointers, where each pointer references a different shader program header (SPH) included in a plurality of SPHs, and each SPH is associated with a different shader program that executes within the GPP. For each SPH included in the plurality of SPHs, one or more GPP configuration parameters included in the SPH are identified, and the GPP is adjusted based on the one or more GPP configuration parameters.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.