Patent · US Active

Using memory usage to pinpoint sub-optimal code for gaming systems

US8806461B2 · kind B2 · utility

2Cited by
10References
18Claims
0Family size

Assignee

Inventors

Key dates

Filing dateJun 21, 2007
Grant dateAug 12, 2014
Priority date
Expiry dateOct 3, 2030

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06F11/3636
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

Systems and methods for using memory usage to pinpoint sub-optimal code for gaming systems are provided herein. Memory usage characteristics, such as latency, cache misses, load-hit-store, memory address misuse, and wasted cache bandwidth are presented, preferably in a graphical format, to provide the developer with information for optimizing source code. A trace analysis is performed on source code undergoing optimization. Relevant data is extracted from the trace analysis, sorted as necessary, and presented to the user. The user may be presented with multiple results sorting mechanisms as well as ways to change the presentation of the results.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.