Patent · US Active

Mechanism for effectively handling texture sampling

US8933946B2 · kind B2 · utility

0Cited by
5References
23Claims
0Family size

Assignee

Inventor

Key dates

Filing dateDec 31, 2007
Grant dateJan 13, 2015
Priority date
Expiry dateDec 7, 2030

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG09G2360/121
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

A method and apparatus for efficiently handling texture sampling is described herein. A compiler or other software is capable of breaking a texture sampling operation for a pixel into a pre-fetch operation and a use operation. A processing element, in response to executing the pre-fetch operation, delegates computation of the texture sample of the pixel to a hardware texture sample unit. In parallel to the hardware texture sample unit performing a texture sample for the pixel and providing the result, i.e. a textured pixel (texel), to a destination address, the processing element is capable of executing other independent code. After an amount of time, the processing element executes the use operation, such as a load operation to load the texel from the destination address.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.