Patent · US Active

System and method for compressing video based on latency measurements and other feedback

US9192859B2 · kind B2 · utility

28Cited by
171References
39Claims
0Family size

Assignee

Inventors

Key dates

Filing dateAug 7, 2009
Grant dateNov 24, 2015
Priority date
Expiry dateNov 15, 2031

Classification

  • Technology area (CPC H)Electricity
  • CPC primaryH04N7/106
  • WIPO fieldAudio-visual technology
  • WIPO sectorElectrical engineering

Abstract

A system and method for performing video compression and streaming video from an online hosted video game or application. The online hosted video game or application is streamed to the client with a latency such that the user has the perception that the selected video game or application is responding instantly to the control signals received from the client device. In addition, feedback information received from the client device is used to determine characteristics of a communication channel between a server and the client. The video stream encoding is adjusted based on the detected communication channel characteristics, while maintaining a latency such that the user has the perception that the selected video game or application is responding instantly.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.