Patent · US Active

Prioritizing node requests based on tile distance to reduce perceptual scene time

US9317961B2 · kind B2 · utility

1Cited by
1References
22Claims
0Family size

Assignee

Inventor

Key dates

Filing dateSep 14, 2011
Grant dateApr 19, 2016
Priority date
Expiry dateJan 30, 2035

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06T15/005
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

An exemplary method for reducing user-perceived scene resolution time to render a node tree in a three-dimensional environment includes identifying a first cache node in the node tree at a first level of detail. The exemplary method also includes computing a first priority score based at least on a depth in the node tree of the first level of detail and a first tile distance. The exemplary method further includes identifying a second cache node in the node tree at a second level of detail different from the first level of detail. The exemplary method also include computing a second priority score based at least on a depth in the node tree of the second level of detail and a second tile distance. The exemplary method further includes ordering cache node requests based at least on the relative values of the first and second priority scores.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.