System and method for implementing dynamic content availability for individual players
US9352217B1 · kind B1 · utility
Assignee
Inventors
Key dates
| Filing date | Sep 10, 2013 |
| Grant date | May 31, 2016 |
| Priority date | — |
| Expiry date | Sep 10, 2033 |
Classification
- Technology area (CPC A)Human Necessities
- CPC primaryA63F2300/535
- WIPO fieldFurniture, games
- WIPO sectorOther fields
Abstract
One aspect of the disclosure relates to automatically triggering events (e.g., sales, promotions, gameplay-based events, and/or other events) in an online game based on varying levels of spend by users in the game. This automation of live operations in the online game may provide for management of revenue generation in the online game. The events may serve to draw users into the online game during traditional off-peak hours, may serve to entice user spending in the online game during times when spending would be low without an event, and/or provides for other enhancements.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.