Patent · US Active

Generation of a multi-part mini-game for cloud-gaming based on recorded gameplay

US9364743B2 · kind B2 · utility

24Cited by
11References
24Claims
0Family size

Assignee

Inventors

Key dates

Filing dateMar 14, 2013
Grant dateJun 14, 2016
Priority date
Expiry dateMar 14, 2033

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F13/88
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

A method for generating a playable limited version of a video game is provided. A user's gameplay of a full version of the video game is recorded. A plurality of user-defined portions of the user's recorded gameplay is determined. For each user-defined portion, boundaries within a gameplay context of the video game based on the user-defined portion, and a playable portion of the video game is generated based on the defined boundaries. Each of the playable portions of the video game is arranged in a series to define the limited version of the video game; wherein the method is executed by a processor.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.