Patent · US Active

Wireless entertainment device, system, and method

US9393491B2 · kind B2 · utility

58Cited by
1,043References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateOct 16, 2015
Grant dateJul 19, 2016
Priority date
Expiry dateOct 16, 2035

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG09G2380/06
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

A wireless input device for playing an interactive motion-sensitive game using a wireless-compatible game console in which a virtual play environment is represented through one or more computer-animated visual, aural or tactile effects is provided wherein game play is conducted by moving, shaking, twisting, waving or pointing the input device in a particular manner. The input device can include motion-sensitive circuitry and/or command circuitry for generating control signals and/or an effects generator and associated control circuitry to enable the input device to selectively generate at least one visual, aural or tactile effect comprising sound, lighting or vibration. The input device can include a wireless transceiver for providing two-way wireless communication with the wireless-compatible game console. An optional display screen displays short text messages received through wireless communications with the wireless-compatible game console.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.