Jonathan A. Barney
85Patents
50h-index
14Co-inventors
85Inventor score
Filing activity: Apr 27, 1988 → Sep 7, 2021
Most-cited inventions
| Patent | Title | Area | Cited by | Status |
|---|---|---|---|---|
| US6761637B2 | Method of game play using RFID tracking device | Human Necessities | 322 | Expired |
| US6967566B2 | Live-action interactive adventure game | Human Necessities | 283 | Expired |
| US7445550B2 | Magical wand and interactive play experience | Physics | 273 | Expired |
| US7657476B2 | Method and system for valuing intangible assets | Physics | 228 | Active |
| US7500917B2 | Magical wand and interactive play experience | Human Necessities | 220 | Expired |
| US7850527B2 | Magic-themed adventure game | Human Necessities | 208 | Active |
| US6556992B1 | Method and system for rating patents and other intangible assets | Emerging Cross-Sectional Technologies | 207 | Expired |
| US8248367B1 | Wireless gaming system combining both physical and virtual play elements | Physics | 171 | Active |
| US7614958B2 | Interactive quest game | Human Necessities | 162 | Expired |
| US8475275B2 | Interactive toys and games connecting physical and virtual play environments | Human Necessities | 161 | Active |
| US7896742B2 | Apparatus and methods for providing interactive entertainment | Human Necessities | 161 | Active |
| US7716226B2 | Method and system for probabilistically quantifying and visualizing relevance between two or more citationally or contextually related data objects | Emerging Cross-Sectional Technologies | 143 | Active |
| US7878905B2 | Multi-layered interactive play experience | Human Necessities | 141 | Active |
| US8089458B2 | Toy devices and methods for providing an interactive play experience | Physics | 140 | Active |
| US8330284B2 | Wireless charging of electronic gaming input devices | Human Necessities | 120 | Active |
| US5237264A | Remotely controllable power control system | Emerging Cross-Sectional Technologies | 119 | Expired |
| US8184097B1 | Interactive gaming system and method using motion-sensitive input device | Physics | 114 | Active |
| US8169406B2 | Motion-sensitive wand controller for a game | Physics | 110 | Active |
| US8164567B1 | Motion-sensitive game controller with optional display screen | Physics | 110 | Active |
| US8608535B2 | Systems and methods for providing an interactive game | Human Necessities | 109 | Active |
| US5099193A | Remotely controllable power control system | Emerging Cross-Sectional Technologies | 107 | Expired |
| US8384668B2 | Portable gaming device and gaming system combining both physical and virtual play elements | Physics | 107 | Active |
| US8373659B2 | Wirelessly-powered toy for gaming | Physics | 102 | Active |
| US8961312B2 | Motion-sensitive controller and associated gaming applications | Physics | 99 | Active |
| US8368648B2 | Portable interactive toy with radio frequency tracking device | Physics | 98 | Active |
Source: USPTO / EPO open patent data. Inventor disambiguation is heuristic; counts are objective bibliographic measures.