Patent · US Active

Cloud-based game slice generation and frictionless social sharing with instant play

US9474973B2 · kind B2 · utility

26Cited by
1References
15Claims
0Family size

Assignee

Inventors

Key dates

Filing dateOct 28, 2014
Grant dateOct 25, 2016
Priority date
Expiry dateOct 28, 2034

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2300/634
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

Methods enable creation of a game slice from a game. Plurality of games is provided for presentation on a display device. Each game is identified by an image. Selection activity is detected at the image of one of the games. In response to the selection, game code of the selected game is executed to enable game play of an unlocked game. The selected game is streamed to the display device. User interaction related to the game play is received. A recording of the game play is examined to identify portions of the game for generating a game slice, which are returned in a suggested list for selection. Game slice is generated for a selected portion from the list. A recording of the game play for the game slice is associated as a primary video segment. The game slice and the primary video segment are provided for sharing over a network.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.