Patent · US Active

System and method for playing a virtual game by sensing physical movements

US9675878B2 · kind B2 · utility

51Cited by
1,065References
30Claims
0Family size

Assignee

Inventors

Key dates

Filing dateMar 14, 2013
Grant dateJun 13, 2017
Priority date
Expiry dateMar 3, 2036

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG09G2380/06
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

A wireless input device for playing an interactive motion-sensitive game using a wireless-compatible game console in which a virtual play environment is represented through one or more computer-animated visual, aural or tactile effects is provided wherein game play is conducted by moving, shaking, twisting, waving or pointing the input device in a particular manner. The input device can include motion-sensitive circuitry and/or command circuitry for generating control signals and/or an effects generator and associated control circuitry to enable the input device to selectively generate at least one visual, aural or tactile effect comprising sound, lighting or vibration. The input device can include a wireless transceiver for providing two-way wireless communication with the wireless-compatible game console. An optional lighting element emits a light signal or pattern that can be sensed by an external sensor or camera to interpret one or more movements or gestures made using the input device.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.