Patent · US Active

System and method for enabling players to participate in asynchronous, competitive challenges

US9682324B2 · kind B2 · utility

138Cited by
11References
27Claims
0Family size

Assignee

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Key dates

Filing dateMay 12, 2010
Grant dateJun 20, 2017
Priority date
Expiry dateJan 5, 2035

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2300/61
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

Players are enabled to participate in competitive challenges within a videogame. The challenges may provide for interactive play between players while the players play the videogame in an asynchronous manner. The challenges may be based on actual performances of one or more tasks by the players within the videogame. The tasks may include, for example, one or more of a race, a battle, a fight, a musical performance (or simulated music performance), a puzzle, and/or other objectives or tasks.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.