Patent · US Active

Systems and methods for a unified game experience in a multiplayer game

US9751011B2 · kind B2 · utility

1Cited by
19References
30Claims
0Family size

Assignee

Inventors

Key dates

Filing dateMay 24, 2013
Grant dateSep 5, 2017
Priority date
Expiry dateMay 24, 2033

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2300/554
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

In some embodiments, a system comprises game state information, a first user device, a second user device, and a processing server. The first and second user devices may include a first and second user interface modules configured to receive first and second user selections, respectively, associated with gameplay of a multiplayer game. The processing server may include a communication module, a simulation module, and rendering module. The communication module may be configured to receive the first and second user selections. The simulation module may be configured to generate simulation results based on the game state information, game rules, and the first and second user selections. The rendering module may be configured to render a first video based on the simulation results and render a second video based on the simulation results, the first and second video to be displayed by the first and second user devices, respectively.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.