Patent · US Active

System and method for time flow adjustment in multiplayer games

US9814967B1 · kind B1 · utility

4Cited by
1References
12Claims
0Family size

Assignee

Inventor

Key dates

Filing dateMay 14, 2013
Grant dateNov 14, 2017
Priority date
Expiry dateMay 14, 2033

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F13/57
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

Innovative systems and methods are disclosed for adjusting the perceived flow of time in a multiplayer videogame system. A game mechanism is provided to slow the perceived flow of time for an initiator player, players in the line of site of the initiator, players seeing any other players in an altered time mode and players seen by players in an altered time mode. Meanwhile, other players not fitting these criteria continue to experience a normal perceived flow of time. This permits the use of the time slowing mechanic without negatively affecting all players in the multiplayer game.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.