Patent · US Active

Control of a sample mask from a fragment shader program

US9978171B2 · kind B2 · utility

8Cited by
1References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateJul 27, 2015
Grant dateMay 22, 2018
Priority date
Expiry dateDec 29, 2035

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06T15/005
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

A method, system, and computer program product for controlling a sample mask from a fragment shader are disclosed. The method includes the steps of generating a fragment for each pixel that is covered, at least in part, by a primitive and determining coverage information for each fragment corresponding to the primitive. Then, for each fragment, the method includes the steps of generating a sample mask by a fragment shader, replacing the coverage information for the fragment with the sample mask, and writing, based on the sample mask, a result generated by the fragment shader to a memory. The method may be implemented on a parallel processing unit configured to implement, at least in part, a graphics processing pipeline.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.