Andi Skende
13Patents
4h-index
10Co-inventors
57Inventor score
Filing activity: Dec 9, 1999 → Jul 6, 2023
Most-cited inventions
| Patent | Title | Area | Cited by | Status |
|---|---|---|---|---|
| US6897871B1 | Graphics processing architecture employing a unified shader | Physics | 93 | Expired |
| US7327369B2 | Graphics processing architecture employing a unified shader | Physics | 30 | Expired |
| US6720964B1 | Method and apparatus for processing portions of primitives that are being rendered | Physics | 20 | Expired |
| US8760454B2 | Graphics processing architecture employing a unified shader | Physics | 6 | Active |
| US10489876B2 | Graphics processing architecture employing a unified shader | Physics | 4 | Active |
| US9582846B2 | Graphics processing architecture employing a unified shader | Physics | 4 | Active |
| US11408934B2 | In system test of chips in functional systems | Physics | 2 | Active |
| US11726139B2 | In-system test of chips in functional systems | Physics | 1 | Active |
| US10796400B2 | Graphics processing architecture employing a unified shader | Physics | 0 | Active |
| US12078678B2 | In system test of chips in functional systems | Physics | 0 | Active |
| US11023996B2 | Graphics processing architecture employing a unified shader | Physics | 0 | Active |
| US11328382B2 | Graphics processing architecture employing a unified shader | Physics | 0 | Active |
| US11605149B2 | Graphics processing architecture employing a unified shader | Physics | 0 | Active |
Source: USPTO / EPO open patent data. Inventor disambiguation is heuristic; counts are objective bibliographic measures.