George Weising
32Patents
7h-index
8Co-inventors
58Inventor score
Filing activity: May 11, 2010 → Sep 27, 2022
Most-cited inventions
| Patent | Title | Area | Cited by | Status |
|---|---|---|---|---|
| US8730156B2 | Maintaining multiple views on a shared stable virtual space | Physics | 137 | Active |
| US8537113B2 | Calibration of portable devices in a shared virtual space | Physics | 40 | Active |
| US9310883B2 | Maintaining multiple views on a shared stable virtual space | Physics | 24 | Active |
| US8717294B2 | Calibration of portable devices in a shared virtual space | Physics | 23 | Active |
| US8484219B2 | Developing a knowledge base associated with a user that facilitates evolution of an intelligent user interface | Emerging Cross-Sectional Technologies | 8 | Active |
| US9513700B2 | Calibration of portable devices in a shared virtual space | Physics | 8 | Active |
| US9372701B2 | Management of digital information via a buoyant interface moving in three-dimensional space | Physics | 8 | Active |
| US9557814B2 | Biometric interface for a handheld device | Physics | 7 | Active |
| US8725659B2 | Evolution of a user interface based on learned idiosyncrasies and collected data of a user | Physics | 6 | Active |
| US9901828B2 | Method for an augmented reality character to maintain and exhibit awareness of an observer | Physics | 5 | Active |
| US8504487B2 | Evolution of a user interface based on learned idiosyncrasies and collected data of a user | Physics | 5 | Active |
| US10786736B2 | Placement of user information in a game space | Human Necessities | 4 | Active |
| US10535153B2 | Tracking position of device inside-out for virtual reality interactivity | Physics | 4 | Active |
| US8954356B2 | Evolution of a user interface based on learned idiosyncrasies and collected data of a user | Physics | 3 | Active |
| US10213693B2 | Method and apparatus for awarding trophies | Physics | 2 | Active |
| US10137374B2 | Method for an augmented reality character to maintain and exhibit awareness of an observer | Physics | 2 | Active |
| US11360750B1 | Systems and methods for converting a legacy code into an updated code | Physics | 2 | Active |
| US10424077B2 | Maintaining multiple views on a shared stable virtual space | Physics | 2 | Active |
| US11338202B1 | Methods and systems for dynamic quest diversification | Human Necessities | 1 | Active |
| US11806625B2 | Patch and bulk operations for a legacy game | Human Necessities | 1 | Active |
| US11813522B2 | Systems and methods for emulation of user input during a play of a legacy game | Human Necessities | 1 | Active |
| US11478706B2 | Placement of user information in a game space | Human Necessities | 1 | Active |
| US11244469B2 | Tracking position of device inside-out for augmented reality interactivity | Physics | 1 | Active |
| US11900136B2 | AoT compiler for a legacy game | Human Necessities | 0 | Active |
| US11612822B2 | Method and systems for dynamic quest generation | Human Necessities | 0 | Active |
Source: USPTO / EPO open patent data. Inventor disambiguation is heuristic; counts are objective bibliographic measures.