Patent · US Active

Systems and methods for emulation of user input during a play of a legacy game

US11813522B2 · kind B2 · utility

1Cited by
2References
21Claims
0Family size

Assignee

Inventors

Key dates

Filing dateMay 25, 2021
Grant dateNov 14, 2023
Priority date
Expiry dateJan 8, 2042

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F13/79
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

A method for emulation of user input during a play of a legacy game is described. The method includes receiving a user input from the updated hand-held controller and parsing the user input to identify an updated input device of the updated hand-held controller. The method further includes determining, based on the identity of the updated input device, an identity of a legacy input device of a legacy hand-held controller. The method includes determining whether one or more blocks of code for servicing a functionality of the legacy input device of the legacy hand-held controller are cached, and accessing one or more instructions of a legacy game code of the legacy game upon determining that the one or more blocks of code are not cached. The method includes compiling the one or more blocks of code from the one or more instructions of the legacy game code.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.