Meng Wu
11Patents
4h-index
11Co-inventors
53Inventor score
Filing activity: Jul 11, 2011 → Oct 12, 2020
Most-cited inventions
| Patent | Title | Area | Cited by | Status |
|---|---|---|---|---|
| US10369472B1 | Virtual environment mapping system | Electricity | 33 | Active |
| US10357718B2 | Realtime dynamic modification and optimization of gameplay parameters within a video game application | Human Necessities | 17 | Active |
| US10799798B2 | Systems and methods for automatically measuring a video game difficulty | Human Necessities | 12 | Active |
| US11331575B2 | Virtual environment mapping system | Electricity | 5 | Active |
| US10384133B1 | Systems and methods for automatically measuring a video game difficulty | Human Necessities | 2 | Active |
| US11478715B1 | User-controllable model-driven matchmaking | Physics | 2 | Active |
| US8704947B2 | Wireless AV transmission and receiver modules, portable wireless AV transmission and receiver devices, and AV source and playback devices | Electricity | 1 | Active |
| US11534690B2 | Readable and editable NPC behavior creation using reinforcement learning | Physics | 1 | Active |
| US11413539B2 | Realtime dynamic modification and optimization of gameplay parameters within a video game application | Human Necessities | 1 | Active |
| US11204742B1 | Multi-objective experiments with dynamic group assignment | Physics | 0 | Active |
| US11458399B2 | Systems and methods for automatically measuring a video game difficulty | Human Necessities | 0 | Active |
Source: USPTO / EPO open patent data. Inventor disambiguation is heuristic; counts are objective bibliographic measures.