Michael Apodaca
106Patents
7h-index
118Co-inventors
73Inventor score
Filing activity: Nov 30, 2011 → Nov 22, 2023
Most-cited inventions
| Patent | Title | Area | Cited by | Status |
|---|---|---|---|---|
| US10846814B2 | Patch processing mechanism | Electricity | 16 | Active |
| US10893299B2 | Surface normal vector processing mechanism | Physics | 15 | Active |
| US10911799B2 | Video refinement mechanism | Physics | 13 | Active |
| US10401954B2 | Sensory enhanced augmented reality and virtual reality device | Physics | 10 | Active |
| US10699475B1 | Multi-pass apparatus and method for early termination of graphics shading | Physics | 9 | Active |
| US10013734B1 | Programmable controller and command cache for graphics processors | Physics | 8 | Active |
| US11178373B2 | Adaptive resolution of point cloud and viewpoint prediction for video streaming in computing environments | Physics | 7 | Active |
| US10430147B2 | Collaborative multi-user virtual reality | Electricity | 5 | Active |
| US10983594B2 | Sensory enhanced augmented reality and virtual reality device | Physics | 5 | Active |
| US11663746B2 | Systolic arithmetic on sparse data | Physics | 5 | Active |
| US10109078B1 | Controlling coarse pixel size from a stencil buffer | Physics | 4 | Active |
| US11037269B1 | High-speed resume for GPU applications | Physics | 4 | Active |
| US11284118B2 | Surface normal vector processing mechanism | Physics | 4 | Active |
| US10643374B2 | Positional only shading pipeline (POSH) geometry data processing with coarse Z buffer | Physics | 3 | Active |
| US10558496B2 | Techniques for accessing a graphical processing unit memory by an application | Emerging Cross-Sectional Technologies | 3 | Active |
| US10861126B1 | Asynchronous execution mechanism | Emerging Cross-Sectional Technologies | 3 | Active |
| US10997772B1 | Dynamic constant update mechanism | Physics | 2 | Active |
| US10733690B2 | GPU mixed primitive topology type processing | Physics | 2 | Active |
| US10068307B2 | Command processing for graphics tile-based rendering | Physics | 2 | Active |
| US10930060B2 | Conditional shader for graphics | Physics | 2 | Active |
| US10242486B2 | Augmented reality and virtual reality feedback enhancement system, apparatus and method | Electricity | 2 | Active |
| US11829525B2 | Sensory enhanced augmented reality and virtual reality device | Physics | 2 | Active |
| US11062506B2 | Tile-based immediate mode rendering with early hierarchical-z | Physics | 2 | Active |
| US10796397B2 | Facilitating dynamic runtime transformation of graphics processing commands for improved graphics performance at computing devices | Physics | 2 | Active |
| US11443406B2 | High-speed resume for GPU applications | Physics | 2 | Active |
Source: USPTO / EPO open patent data. Inventor disambiguation is heuristic; counts are objective bibliographic measures.