Patent · US Active

Validating a player's real-world location using activity within a parallel reality game

US10717005B2 · kind B2 · utility

9Cited by
21References
19Claims
0Family size

Assignee

Inventors

Key dates

Filing dateJul 20, 2018
Grant dateJul 21, 2020
Priority date
Expiry dateOct 26, 2038

Classification

  • Technology area (CPC H)Electricity
  • CPC primaryH04W4/80
  • WIPO fieldIT methods for management
  • WIPO sectorElectrical engineering

Abstract

Systems and methods for linking real world activity, such as real world commercial activity or real world data collection activity, with a location-based parallel reality game are provided. In particular, a game server hosting a parallel reality game can modify, update, or add to game data stored in a game database associated with the parallel reality game to include certain game features in the parallel reality game linked with real world activity in the real world. The game features can be linked with activities in the real world such that player actions associated with the game features in the virtual world can lead to or encourage activity in the real world, such as commercial activity and/or data collection activity in the real world. A one-time password may be used to validate a player's location in the real world and to enable controlled access to game features in the virtual world.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.