Patent · US Active

Server-based mechanics help determination from aggregated user data

US11123639B2 · kind B2 · utility

1Cited by
0References
21Claims
0Family size

Assignee

Inventors

Key dates

Filing dateNov 18, 2019
Grant dateSep 21, 2021
Priority date
Expiry dateDec 3, 2039

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F13/86
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

Techniques for improving a user video game experience are described. In an example, a computer system receives event data from a plurality of user devices. Each event data includes an identifier of an activity in a video game and data indicating completion of the activity. The identifier can be predefined in program code of the video game. The identifier and completion data can be received based on an execution of the program code. The event data is processed to determine a video game mechanic suggestion to help a player complete the activity.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.