Systems and methods for providing a crowd advantage to one or more players in the course of a multi-player video game play session
US11148063B2 · kind B2 · utility
Assignee
Inventors
Key dates
| Filing date | Feb 11, 2020 |
| Grant date | Oct 19, 2021 |
| Priority date | — |
| Expiry date | Feb 11, 2040 |
Classification
- Technology area (CPC A)Human Necessities
- CPC primaryA63F2300/577
- WIPO fieldFurniture, games
- WIPO sectorOther fields
Abstract
The present specification describes systems and methods that enable non-players to participate as spectators in online video games and, through a collective voting mechanism, determine the occurrence of certain events or contents of the gameplay in real time. Game event options are generated and presented to non-players. A specific one of the game event options is then selected based on a collective vote of the non-players. Once selected, the specific one or more of the game event options are then generated as actual gaming events and incorporated into a video game stream that is transmitted to the players as part of the gameplay session. In this manner, non-players may be able to directly affect the course of gameplay.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.