Patent · US Active

Systems and methods for adjusting previously-made modifications of game assets based on changes in the ownership of tradeable items

US11173401B1 · kind B1 · utility

12Cited by
3References
18Claims
0Family size

Assignee

Inventor

Key dates

Filing dateJan 21, 2020
Grant dateNov 16, 2021
Priority date
Expiry dateApr 27, 2040

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2300/6009
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

Systems and methods for modifying game assets based on tradeable items that are associated with user accounts of users of an online gaming platform are disclosed. Exemplary implementations may: store item information, asset information, user inventories, item-account connections, and item-asset connections; obtain first item identifier, of first tradeable item from a client computing platform of a second user; obtain, by the first item identifier, first modification information; obtain second user information; link the first tradeable item with the second user account, establishing a second item-account connection; store the second item-account connection; receive, from the client computing platform, indication of a selection of a second game asset to be modified based on the first modification information, establishing a second item-asset connection; record the second item-asset connection; perform second modification, based on the first modification information, of the second attribute information; and adjust a first modification of first attribute information of a first game asset.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.