John Linden
61Patents
11h-index
16Co-inventors
71Inventor score
Filing activity: Oct 26, 2005 → Sep 1, 2023
Most-cited inventions
| Patent | Title | Area | Cited by | Status |
|---|---|---|---|---|
| US8321269B2 | Method for performing real-time click fraud detection, prevention and reporting for online advertising | Physics | 76 | Active |
| US11062284B1 | Systems and methods for facilitating transactions of virtual items between users of an online game | Human Necessities | 49 | Active |
| US10518178B1 | Systems and methods for transfer of rights pertaining to game assets between users of an online gaming platform | Electricity | 28 | Active |
| US11044098B1 | Systems and methods for providing and determining authenticity of digital assets | Physics | 23 | Active |
| USD749053S1 | Smartphone | General | 15 | Active |
| US10512843B1 | Systems and methods for using re-playable in-game operations to reach particular user game states in an online gaming platform | Human Necessities | 14 | Active |
| US11192033B1 | Systems and methods for providing and using proof of in-game participation by unique digital articles | Human Necessities | 14 | Active |
| US11154783B1 | Systems and methods for player-initiated proof of in-game participation by unique digital articles | Human Necessities | 12 | Active |
| US11173401B1 | Systems and methods for adjusting previously-made modifications of game assets based on changes in the ownership of tradeable items | Human Necessities | 12 | Active |
| US11179638B1 | Systems and methods to enable administrators to incentivize in-game user behaviors and in-game user activities via group agreements that govern user groups within an online game | Human Necessities | 11 | Active |
| US11224818B2 | Systems and methods for transfer of rights pertaining to game assets between users of an online gaming platform | Electricity | 11 | Active |
| US11288759B1 | Systems and methods to provide sharing of benefits amongst a group of users based on gains from distribution rights pertaining to digital assets | Physics | 9 | Active |
| US10726107B2 | Systems and methods for facilitating tokenization of modifiable game assets on a distributed blockchain | Electricity | 9 | Active |
| US10930066B1 | Systems and methods for using natural language processing (NLP) to automatically generate three-dimensional objects in a virtual space | Physics | 9 | Active |
| US11369878B1 | Systems and methods for challenges between unique digital articles based on real-world information | Human Necessities | 7 | Active |
| US10786741B2 | Systems and methods for transfer of rights pertaining to game assets between users of an online gaming platform | Electricity | 6 | Active |
| US9367857B2 | Method for performing real-time click fraud detection, prevention and reporting for online advertising | Physics | 6 | Active |
| US11331579B1 | Systems and methods for distributing benefits to unique digital articles based on real-world information | Human Necessities | 6 | Active |
| US11373174B1 | Systems and methods for facilitating transfer of ownership of tokens between users on a decentralized database | Electricity | 5 | Active |
| US10970602B1 | Systems and methods for converting video information into electronic output files | Physics | 5 | Active |
| US11077367B1 | Systems and methods for using natural language processing (NLP) to control automated gameplay | Physics | 5 | Active |
| US11207604B1 | Systems and methods to incentivize particular in-game user behaviors and particular user activities within an online game | Human Necessities | 5 | Active |
| US11338204B1 | Systems and methods for distributing geolocation-specific benefits to unique digital articles based on real-world information | Human Necessities | 3 | Active |
| US11077369B2 | Systems and methods for using re-playable in-game operations to reach particular user game states in an online gaming platform | Human Necessities | 3 | Active |
| US10810183B1 | Systems and methods for synchronizing database operations with a distributed blockchain | Electricity | 3 | Active |
Source: USPTO / EPO open patent data. Inventor disambiguation is heuristic; counts are objective bibliographic measures.