Patent · US Active

Interactive reenactment within a video game

US11504619B1 · kind B1 · utility

0Cited by
3References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateAug 24, 2021
Grant dateNov 22, 2022
Priority date
Expiry dateAug 24, 2041

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F13/67
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

A video reenactment system and method analyze a video clip that a video game player wishes to reenact and maps objects and actions within the video clip to virtual objects and virtual actions within the video game. A reenactment script indicating a sequence of virtual objects and virtual actions as mapped to objects and actions in the video clip is generated using a video translation model and stored for use in reenacting the video clip. The reenactment script can be used within the video game to reenact the objects and actions of the video clip. The reenactment of the video clip may be interactive, where a player may assume control within the reenactment and when the player relinquishes control, the reenactment will continue at an appropriate part of the sequence of actions by skipping actions corresponding to the ones played by the player.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.