Inventor · Foster City, CA, US

Igor Borovikov

27Patents
6h-index
29Co-inventors
61Inventor score

Filing activity: Oct 23, 2014 → Mar 24, 2023

Most-cited inventions

PatentTitleAreaCited byStatus
US10940393B2 Customized models for imitating player gameplay in a video game Physics 18 Active
US11090568B1 Dynamic gameplay session content generation system Human Necessities 14 Active
US10987579B1 2.5D graphics rendering system Human Necessities 11 Active
US11276216B2 Virtual animal character generation from image or video data Human Necessities 9 Active
US10389607B1 Interactive agents for user engagement in an interactive environment Electricity 6 Active
US11110353B2 Distributed training for machine learning of AI controlled virtual entities on video game clients Human Necessities 6 Active
US9892540B2 Image-based deformation of simulated characters of varied topology Physics 4 Active
US11446570B2 Automated test multiplexing system Physics 3 Active
US9626809B1 Resolving graphical conflicts between objects Physics 2 Active
US11724184B2 2.5D graphics rendering system Human Necessities 2 Active
US10926173B2 Custom voice control of video game character Human Necessities 2 Active
US10864446B2 Automated player control takeover in a video game Human Necessities 2 Active
US10880192B1 Interactive agents for user engagement in an interactive environment Electricity 1 Active
US10460370B2 Proxy agent interface to peer-to-peer transactions Electricity 1 Active
US11679334B2 Dynamic gameplay session content generation system Human Necessities 0 Active
US10238973B2 Generating digital elements using non-deterministic selection Human Necessities 0 Active
US12374014B2 Predicting facial expressions using character motion states Physics 0 Active
US11367254B2 Systems and methods for generating a model of a character from one or more images Physics 0 Active
US9626808B2 Image-based deformation of simulated characters of varied topology Physics 0 Active
US12293466B2 Systems and methods for generating a model database with blendshape representation Physics 0 Active
US10463967B2 Generating digital elements using non-deterministic selection Human Necessities 0 Active
US12076638B2 Automated test multiplexing system Physics 0 Active
US11574557B1 Edutainment overlay for learning foreign languages in video games Physics 0 Active
US9561444B2 Resolving graphical conflicts between objects Physics 0 Active
US11504619B1 Interactive reenactment within a video game Human Necessities 0 Active

Source: USPTO / EPO open patent data. Inventor disambiguation is heuristic; counts are objective bibliographic measures.