Igor Borovikov
27Patents
6h-index
29Co-inventors
61Inventor score
Filing activity: Oct 23, 2014 → Mar 24, 2023
Most-cited inventions
| Patent | Title | Area | Cited by | Status |
|---|---|---|---|---|
| US10940393B2 | Customized models for imitating player gameplay in a video game | Physics | 18 | Active |
| US11090568B1 | Dynamic gameplay session content generation system | Human Necessities | 14 | Active |
| US10987579B1 | 2.5D graphics rendering system | Human Necessities | 11 | Active |
| US11276216B2 | Virtual animal character generation from image or video data | Human Necessities | 9 | Active |
| US10389607B1 | Interactive agents for user engagement in an interactive environment | Electricity | 6 | Active |
| US11110353B2 | Distributed training for machine learning of AI controlled virtual entities on video game clients | Human Necessities | 6 | Active |
| US9892540B2 | Image-based deformation of simulated characters of varied topology | Physics | 4 | Active |
| US11446570B2 | Automated test multiplexing system | Physics | 3 | Active |
| US9626809B1 | Resolving graphical conflicts between objects | Physics | 2 | Active |
| US11724184B2 | 2.5D graphics rendering system | Human Necessities | 2 | Active |
| US10926173B2 | Custom voice control of video game character | Human Necessities | 2 | Active |
| US10864446B2 | Automated player control takeover in a video game | Human Necessities | 2 | Active |
| US10880192B1 | Interactive agents for user engagement in an interactive environment | Electricity | 1 | Active |
| US10460370B2 | Proxy agent interface to peer-to-peer transactions | Electricity | 1 | Active |
| US11679334B2 | Dynamic gameplay session content generation system | Human Necessities | 0 | Active |
| US10238973B2 | Generating digital elements using non-deterministic selection | Human Necessities | 0 | Active |
| US12374014B2 | Predicting facial expressions using character motion states | Physics | 0 | Active |
| US11367254B2 | Systems and methods for generating a model of a character from one or more images | Physics | 0 | Active |
| US9626808B2 | Image-based deformation of simulated characters of varied topology | Physics | 0 | Active |
| US12293466B2 | Systems and methods for generating a model database with blendshape representation | Physics | 0 | Active |
| US10463967B2 | Generating digital elements using non-deterministic selection | Human Necessities | 0 | Active |
| US12076638B2 | Automated test multiplexing system | Physics | 0 | Active |
| US11574557B1 | Edutainment overlay for learning foreign languages in video games | Physics | 0 | Active |
| US9561444B2 | Resolving graphical conflicts between objects | Physics | 0 | Active |
| US11504619B1 | Interactive reenactment within a video game | Human Necessities | 0 | Active |
Source: USPTO / EPO open patent data. Inventor disambiguation is heuristic; counts are objective bibliographic measures.