Patent · US Active

Passing control of cloud gameplay

US11524233B2 · kind B2 · utility

1Cited by
2References
21Claims
0Family size

Assignee

Inventors

Key dates

Filing dateDec 30, 2019
Grant dateDec 13, 2022
Priority date
Expiry dateJan 28, 2040

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F13/86
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

A method includes: executing a video game by a cloud gaming machine; streaming, by a video server over a network, video generated from the executing video game to a plurality of client devices; enabling gameplay of the video game that includes control of a virtual object of the video game by one of the client devices, and passing the control of the virtual object to each of the client devices in turn, wherein passing the control is responsive to detecting a predefined condition during the gameplay of the video game.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.