Patent · US Active

Enhanced animation generation based on motion matching using local bone phases

US11562523B1 · kind B1 · utility

9Cited by
57References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateAug 2, 2021
Grant dateJan 24, 2023
Priority date
Expiry dateAug 2, 2041

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06V40/28
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

Systems and methods are provided for enhanced animation generation based on using motion mapping with local bone phases. An example method includes accessing first animation control information generated for a first frame of an electronic game including local bone phases representing phase information associated with contacts of a plurality of rigid bodies of an in-game character with an in-game environment. Executing a local motion matching process for each of the plurality of local bone phases and generating a second pose of the character model based on the plurality of matched local poses for a second frame of the electronic game.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.