Enhanced animation generation based on motion matching using local bone phases
US11562523B1 · kind B1 · utility
Assignee
Inventors
Key dates
| Filing date | Aug 2, 2021 |
| Grant date | Jan 24, 2023 |
| Priority date | — |
| Expiry date | Aug 2, 2041 |
Classification
- Technology area (CPC G)Physics
- CPC primaryG06V40/28
- WIPO fieldComputer technology
- WIPO sectorElectrical engineering
Abstract
Systems and methods are provided for enhanced animation generation based on using motion mapping with local bone phases. An example method includes accessing first animation control information generated for a first frame of an electronic game including local bone phases representing phase information associated with contacts of a plurality of rigid bodies of an in-game character with an in-game environment. Executing a local motion matching process for each of the plurality of local bone phases and generating a second pose of the character model based on the plurality of matched local poses for a second frame of the electronic game.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.