Patent · US Active

Split control using templates for dynamic allocation in a video game

US11565179B2 · kind B2 · utility

0Cited by
1References
21Claims
0Family size

Assignee

Inventors

Key dates

Filing dateDec 30, 2019
Grant dateJan 31, 2023
Priority date
Expiry dateDec 30, 2039

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F13/86
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

A method includes: executing a video game by a cloud gaming computer; streaming, by a video server over a network, video generated from the executing video game to a primary client device and to one or more secondary client devices; accessing a template defining an allocation of commands mapped to a first controller device operably connected to the primary client device, the allocation assigning different portions of the commands for control via the first controller and via one or more second controllers associated with the one or more secondary client devices; receiving, over the network by an input aggregation server, input data from the primary client device and the secondary client devices, and generating combined input data using the input data, that defines the commands for the video game; applying, by the cloud gaming computer, the combined input data to drive the execution of the video game.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.