Split control using templates for dynamic allocation in a video game
US11565179B2 · kind B2 · utility
Assignee
Inventors
Key dates
| Filing date | Dec 30, 2019 |
| Grant date | Jan 31, 2023 |
| Priority date | — |
| Expiry date | Dec 30, 2039 |
Classification
- Technology area (CPC A)Human Necessities
- CPC primaryA63F13/86
- WIPO fieldFurniture, games
- WIPO sectorOther fields
Abstract
A method includes: executing a video game by a cloud gaming computer; streaming, by a video server over a network, video generated from the executing video game to a primary client device and to one or more secondary client devices; accessing a template defining an allocation of commands mapped to a first controller device operably connected to the primary client device, the allocation assigning different portions of the commands for control via the first controller and via one or more second controllers associated with the one or more secondary client devices; receiving, over the network by an input aggregation server, input data from the primary client device and the secondary client devices, and generating combined input data using the input data, that defines the commands for the video game; applying, by the cloud gaming computer, the combined input data to drive the execution of the video game.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.