Patent · US Active

Edutainment overlay for learning foreign languages in video games

US11574557B1 · kind B1 · utility

0Cited by
1References
12Claims
0Family size

Assignee

Inventors

Key dates

Filing dateAug 3, 2021
Grant dateFeb 7, 2023
Priority date
Expiry dateAug 3, 2041

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG09B7/06
  • WIPO fieldControl
  • WIPO sectorInstruments

Abstract

Various aspects of the subject technology relate to systems, methods, and machine-readable media for learning a foreign language. The method includes executing a video game in a first human language. The method includes pausing gameplay of the video game for a paused time instance. The method includes executing a digital mini-puzzle game during the paused time instance in the gameplay of the video game, the digital mini-puzzle game executed in a second human language, the digital mini-puzzle game executed utilizing assets of the video game. The method includes receiving a response to the digital mini-puzzle game from a player-computing device corresponding to a player, the response comprising at least one of the first human language and/or the second human language. The method includes determining a score of the response corresponding to the player based at least in part on a comparison of the response with translation pairs in a database.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.