Patent · US Active

Cross-platform consumption of in-game objects

US11707684B2 · kind B2 · utility

0Cited by
4References
22Claims
0Family size

Assignee

Inventors

Key dates

Filing dateOct 23, 2019
Grant dateJul 25, 2023
Priority date
Expiry dateNov 8, 2039

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F13/85
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

Computer implemented systems and methods for cross-platform consumption of in-game objects are provided herein. An exemplary method includes receiving by a data platform from at least one first device game object data discovered by a user while playing a video game associated with the data platform; attributing by the data platform a cross-platform identifier to the game object data; storing by the data platform metadata associated with the game object data to a database associated with the data platform, and receiving by the data platform from a second device associated with the data platform a request for access to the game object data and the metadata. The request may include the cross-platform identifier. The exemplary method further includes authenticating by the data platform the request based on the cross-platform identifier; and based on the authentication selectively providing by the data platform access to game object data and the metadata.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.