Patent · US Active

Method for efficient re-rendering objects to vary viewports and under varying rendering and rasterization parameters

US11748840B2 · kind B2 · utility

0Cited by
29References
31Claims
0Family size

Assignee

Inventors

Key dates

Filing dateFeb 8, 2021
Grant dateSep 5, 2023
Priority date
Expiry dateFeb 8, 2041

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG09G5/14
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

Graphics processing renders a scene with a plurality of different rendering parameters for different locations on a screen area. Each primitive of a batch of primitives belonging to an object covering at least two of the zones of the screen area is assembled to a screen space. Assembling each of the primitives includes iterating each primitive with a primitive assembler for each of the zones covered by the object. Each said zone is associated with a different set of screen space transform parameters used to transform locations of vertices in the batch of primitives from a homogenous coordinate space to a screen space that is not flat. The zones are arranged to minimize an overlap between zones.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.