Patent · US Active

Bifurcation of gameplay between mobile and non-mobile play with intelligent game state saving, and startups

US11826644B2 · kind B2 · utility

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5Claims
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Assignee

Inventors

Key dates

Filing dateOct 5, 2021
Grant dateNov 28, 2023
Priority date
Expiry dateOct 5, 2041

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2300/636
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

Methods and systems are provided for processing operations of a game to be played via a mobile device is provided. The method includes establishing a connection with the mobile device to play the game. The method includes receiving controller input from the mobile device; the controller input being from the mobile device to perform an action in the game. The method includes determining a correction value required to perform the action. The method includes applying the correction value to the controller input to increase an accuracy of the controller input when performing the action. In this way, when correction values are applied to the controller input from the mobile device of a user playing a game, the accuracy of the control input is increased so that the user can achieve the intended action in the game.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.