Patent · US Active

Systems and methods for emulation of graphical and audio parameters during a play of a legacy game

US12017140B2 · kind B2 · utility

0Cited by
12References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateJun 7, 2021
Grant dateJun 25, 2024
Priority date
Expiry dateApr 18, 2042

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2300/66
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

A method for emulation of graphical parameters during a play of a legacy game is described. The method includes receiving a user input from a hand-held controller and determining whether one or more basic blocks of code for servicing the user input are stored in a cache. The method further includes compiling the one or more basic blocks of code from one or more emulated processing unit (PU) code instructions upon determining that the one or more basic blocks are not stored in the cache. The method includes executing the one or more basic blocks of code to generate one or more legacy graphical parameters. The method includes emulating the one or more legacy graphical parameters to generate one or more image frames having one or more updated graphical parameters for display of one or more images of the legacy game on a display device.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.