Patent · US Active

Methods and apparatus for distributed gaming over a mobile device

US8376855B2 · kind B2 · utility

57Cited by
79References
22Claims
0Family size

Assignee

Inventors

Key dates

Filing dateJun 24, 2005
Grant dateFeb 19, 2013
Priority date
Expiry dateJun 13, 2027

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2300/5586
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

A system and method are provided for updating game participants. In some embodiments, the participants receive game control information via a one-way broadcast. The method selects a set of sampling participants from the set of all participants of a game. In some embodiments, the selection occurs prior to the start of the game. The method of some embodiments establishes a two-way connection between a server and each of the sampling participants. For some embodiments, the two-way connection is realtime. The method continuously maintains the two-way connection throughout the game. During each discrete game period, the method receives from a sampling participant, data for the sampling participant's game period performance. Based on the received data, the method determines the performance for the game period and broadcasts this information to a non-sampling participant. A non-sampling participant is a participant who was not selected for the set of sampling participants. In some embodiments, the non-sampling participant determines a standing relative to the other participants in the game event. Some embodiments provide a method and system for detecting unusual performance in a game. The…

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.