Patent · US Active

Social requirement for online game asset acquisition

US8690683B2 · kind B2 · utility

0Cited by
3References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateSep 26, 2011
Grant dateApr 8, 2014
Priority date
Expiry dateSep 7, 2032

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2300/609
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

Example systems and methods related to a social requirement for acquiring an asset, such as a reward, in an online game are presented herein. In one example, an online game for a plurality of players is hosted. Information describing a social network of friends of a player of the game is accessed. An asset is provided to the player based satisfaction of an acquisition requirement to acquire the asset. The acquisition requirement includes a social requirement that is satisfied by a new association of a predetermined number of friends of the social network of the player with the online game.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.